davygee said:
The thing about Toshinden is that it was a defining game of the time. Toshinden was a demonstration of 3d fighting that was taking it to another level. Virtua Fighter started it off, but Toshinden took the premise to another level. In fact both were rotten in their own rights and didn't play well as fighters and weren't a patch on the traditional fighting games of the time. They were thrust into the limelight because of the 3d alone. |
Toshinden was a graphics-defining game during its time that sure enough, took 3D fighting to another level, but gameplay-wise it sucked elephant 'nads.
The original Virtua Fighter utilized the same gameplay mechanics as Virtua Fighter 4 (haven't played 5 yet but I'm willing to wager it has changed little); hence, it has evolved. Graphically it sucked compared to Toshinden (and was slow as molasses to boot) but all the elements of great gameplay were there; as such, it defined 3D fighting gameplay.
Personally, if anything, Toshinden just proves that no matter the candy wrapper, if the game is a steaming pile of horse manure, no amount of graphics embellishing will hide that fact. Virtua Fighter, while being woefully inferior graphically, has become the hard-core 3D fighter's game of choice, showing that gameplay trumps graphics.







