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Kresnik said:

But still, compared to the peak of PSP, it was getting tonnes of racing games and it's just a bit sad to see that Vita isn't getting the same love.  It's not my favourite genre (3D platformers > JRPG's > Racing games), but I think it works better than those other two on handhelds.

Still, I suppose I've not exhausted the genre on the console yet and there's still some PSP racing games that I should go back to play, it's just I wish we had some more stuff announced for the future!


When I said "other handhelds" I was including the PSP and DS in the mix. Although the PSP had a lot of racing games, they were nearly all massively cut back compared with home console versions.

Motorstorm Arctic Edge was probably the first PSP racer I played where it was like "wow! this feels like a full game!".

I originally got a PSP on the promise of Burnout Legends being a perfect handheld compilation of the earlier Burnout titles, and it didn't even come close for me. Horrible frame rate, really low poly environments and yeah, just nothing like. The likes of Midnight Club, Need for Speed etc were all awful cut back cheap ports. Same for Dirt 2, TOCA etc. Sure it got the games, but they weren't really worthy of note.

I guess that's why NFS: Most Wanted blows me away so much, yeah the graphics got cut back, but it's still very comparable and all the actual game modes/content are there (apart from the DLC). I can't think of any other handheld racer that is so close to the home console version when the game is also pushing the home consoles pretty heavily.

Regarding the graphs showing handheld revenue versus Google Play and iTunes. Look at the period it covers. What releases of note came out on either 3DS or Vita in Q1 and Q2? Soul Sacrifice is the only physical Vita release I can think of. They also don't have access to Sony and Nintendo's digital revenues and so I have no idea how they could have formed those graphs with real data.

It'll be interesting to see how a "meagre" 40 million 3DS's with Pokemon and Monster Hunter in similar periods competes with all those hundreds of million Android and iOS owners. Somehow I don't think we'll see the same graph, it was clearly created to say "rah handheld gaming doomed to mobile devices" when any gamer worth their salt knows iOS and Android have a long way to go to become remotely worthy of being dedicated gaming formats right now.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.