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Lafiel said:

the problem with the rift ofcourse is that you need a really good pc, as it renders in a resolution above 1080p to cope with the distortion of the lenses and the consumer version will require even more, yet you will still experience a small "fly screen" effect as even with the 1080p screen in the consumer version the pixeldensity is not high enough

 

"it renders in a resolution above 1080p to cope with the distortion of the lenses and the consumer version will require even more"

 

You are implying here that the (currrent) dev version is at 1080p and the retail version will be higher. Well that's false. The dev version is (well) below 1080p and the retail version will be 1080p. Not to mention that many would be playing at 720p also.

"the problem with the rift ofcourse is that you need a really good pc"

That's also false. Except if by "really good pc" you mean something over $300.

"you will still experience a small "fly screen" effect as even with the 1080p screen in the consumer version the pixeldensity is not high enough"

Where do you get this from? How is the pixeldensity not enough? And again, your wording is rather curious, because why mention that the screen in the consumer version hasn't a high enough pixel density when it'll have a higher pixel density than the dev version!? Makes no sense.