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selnor1983 said:

That can still hold true. My statement stands. For example If what early consumers and media are saying breeds true then it will add significant value to gameplay. Not just for racers, but FPS's TPS etc.

 

I notice when I play a game with no rumble. And thats the normal rumble. I can imagine trying a friends GT7 or something and missing the feedback ( I dont really have friends that buy wheels like me. ) So Im sure I'll notice it. Probably even get better laptimes on the new pads feedback with than without. In videogames your eye reference is often later than it should be to real life. Feedback allows you to react before your eyes tell you your slipping or locking up.  

You're really tiring too hard. First off, the ps3 controller is far superior to the xbox controller, you can argue set up all day long, but the specs don't lie. The sticks are of higher quality and make aiming in first person shooters quicker and more accurate. Second, the triggers on the xbox controller are over rated to begin with. Firing is done with the R1 and L1 (down sights) which is faster than pulling the 360 trigger. Not to mention the bumper buttons on the 360 controller are horrible along with the D pad.  The 360 controller is far from the best controller ever, and I don't see that changing this gen.

 

Now on to your rumble triggers. Who cares? You're making a big deal out of nothing. When the ps4 rumble is so advanced that it can make it seem like liquid is in side of it, what do you think it will do for a driving game? Besides I wouldn't play a sim racer without a wheel. I'd rather play something else if I couldn't set it up. But that's me. And as long as Forza wheel options are weak as it's always been and contuinus to be, it will always play second fiddle to GT. Not letting users use the wheel they already have is a big mistake.