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pokoko said:
Could Microsoft really have gotten the d-pad wrong yet again? That seems almost hard to believe. I await more feedback.

Regardless of head-to-head comparisons, I'm pleased to hear about the analog sticks on the DS4 being better calibrated. They've always had a bit too much dead zone.


LOL. The guy is a douche. Hes a fanboy. Theres limitless Xbox One Controller reviews on the net by respectable sources.

"The most welcome change - particularly for fighting game fans - will be the replacement of the old circular digital D-pad for a classic cross-shaped design. This should make things that little bit easier when trying to switch weapons in an FPS or pull off strings of barnstorming combo attacks in Killer Instinct. There's no excess travel on the new D-Pad, which keeps things nice and responsive, and it's a vast improvement on what was always one of the 360 controller's few weak points."

"However, the real trick is that the rumble can be spatial too, with rumble effects moving from the left grip to the right grip, or up from the grips to the triggers. It's not hard to see this providing an extra point of reference when you take a bullet in an FPS gun battle, or to capture more of the feel of a car being shunted from the sides or rear. Let's not go overboard - this isn't the kind of tech that transforms the gaming world - but it is the rumble equivalent of 5.1 surround sound."

"Overall, this is a promising debut for a new controller. The ones we tried at the show were tethered and possibly externally powered, so we don't have a full idea of balance and weight, but by taking what was already great and adding a few tangible improvements, Microsoft has made what was already the best console controller one step better.

If there's one area where Xbox One will probably stand tall over PlayStation 4, then this is it."

http://www.trustedreviews.com/xbox-one-controller_Games-Accessory_review