Adinnieken said:
I think though in my original comment I acknowledged this. The realworld bandwidth that Microsoft has achieved is 70-80% of the maximum theorethical. And they state the reason why no system can achieve the maximum theorethical, not even Sony. I don't disagree that theoretical maximum's aren't necessarily a figure we should use, but you can't say the PS4 will achieve 176GB/s and then say the Xbox One won't achieve its theorethical max when neither can reach it. |
Hence why I said it's how you manage the RAM in my individual post, however fast the eSRAM or however low the latency might be, it's still just 32MB of it with 8GB of DDR3 that's much further away. The same can be said about the PS4's 8GB as it's by default further away from the GPU and CPU even though you have more of it at that speed. Either way though, as far as overall graphical processing abilities go, PS4 currently does have the edge, not that I think it really matters since you have something like the Wii U(weaker) on the market and more powerful hardware in PCs and the upcoming Steam OS powered PCs(AKA Steam Box.)