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kitler53 said:
Cheebee said:

I'm seeing quite a few people missing the point. I don't think this is about this game not getting DLC. It's about Wii U constantly getting games that are in one way or another gimped, overpriced, missing features, or inferior in one way or another to what its competitors get.

It seems to be an unwritten rule that whenever a multiplat comes out, the Wii U version -needs- to miss something, anything at all, that the other versions do have. Even when a game does offer some form of advantage on Wii U, there's -always- another thing that drags it down.

It's not simply about one or a few games missing a thing here and there. That wouldn't matter. But when a potential buyer looks at available games and none of the multiplats are up to snuff compared to other consoles, then that most certainly doesn't offer much of an incentive to buy.
Seeing how much of an outcry a missing feature/game creates when it happens to Wii U's competitors (look at Injustice not coming to 360 for a recent example), then I think Nintendo gamers' reactions to constantly getting the lesser games isn't bad at all.

- Rayman? Let's delay it 7 months.
- Deus Ex? Let's make the Wii U version $20 more expensive.
- Batman Arkham Origins? Wii U don't need no online!
- Splinter Cell? Forget about offline co-op.
- ACIV? Let's not do DLC.
- Injustice? Let's not bother at all.
- FIFA 14? Nah. (3DS? We'll give that a repackaged version of last year's repackaged version of FIFA 12).
- Mass Effect 3? Full price, but we'll give PS360 a trilogy for less.

... Well I could go on, but the point ought to be clear. It's the consistency with which it happens, continually and constantly. All the time.

I also see people missing the point.

It seems to be an unwritten rule that whenever a multiplat comes out, the Wii U version -needs- to have something, anything at all, that the other versions do have.

"Deus Ex: Human Revolution Director's Cut offers a full slate of Wii U GamePad features including touch-screen hacking, interactive map editing, augmented sniping, grenade throwbacks and many other neural hub enhancements. Along with in-depth Miiverse integration, the Director's Cut also provides access to developer commentaries and in-game guides."  source.

nintendo fans on this site like to claim their all about the gameplay and innovations and think that sony and microsoft are leading the industry to ruin...  but all you do is whine about the disparity on features you supposedly hate instead of celebrating the features you supposedly value.


Everything you just listed here are on PS360. It's been confirmed that even the touch screen elements will be available thx to smartglass and Vita. The only thing exclusif to WiiU is Miiverse, but then again ps360 has trophies so... (I don't blame SE on that one, it's nintendo's fault for the lack of trophies) So tell me why I would wan't the 50$ WiiU version over the 30$ ps3 version?



 

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