dsgrue3 said:
Poor wording I admit. The point was you can shift around power bands, but that's not going to suddenly make your engine's performance metrics improve. |
Fair enough. But your initial analogy backfired lol. I agree the PS4 is more powerful, but stop trying to make the analogy to cars as it doesnt work. Espeically since you can upgrade cars where it is 100X harder to do so on a game system (wouldn't matter anyways since games are made with the stock system specs in mind). The PS4 provides more power for geometry rendering, plain and effin simple. HOWEVER, the OS might provide Microsoft some advantages on their GUI unrelated to games. Time will tell.
---
And BTW, your power band of the engine remands the same actually (Dyno can show this, power is area under the curve (INTEGRAL if you want to get mathematical)), its when and where in that power band you are that can change (GEAR Ratios, etc).
Actually, that is why some cars with a PEAK HP/Torque number that is higher than another car will actually be slower than the other car to 100MPH. WHY? Because the other car sustains power across the band (RPM range) better. Sometimes also known as a "flat" vs. peaky curve.







