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PS3 vs 360

PS3: 1280x704 MLAA
360: 1280x690 FXAA

Both with dinamic resolution down to 1120x600 (that was the lowest resolution they get on output).

"The overall impression left by the Battlefield 4 beta is that DICE has targeted PC and next-gen aggressively, with the Xbox 360 and PS3 games visually way behind."

"In terms of the beta, Xbox 360 has a mild performance advantage, but we hope its texture issues are resolved in the final game. PS3, meanwhile, enjoys a completely tear-free game experience."

PC vs Xbone x PS4 (both simulated on PC)

PS4 Simulated: 900p
Xbone Simulated: 720p

The simulation was made dropping in resolution in PC plus the upscale to 1080p.

1080p: http://cfa.eurogamer.net/2013/articles//a/1/6/2/2/4/3/2/1_1080_copy.png
900p: http://cfa.eurogamer.net/2013/articles//a/1/6/2/2/4/3/2/1_900_copy.png
720p: http://cfa.eurogamer.net/2013/articles//a/1/6/2/2/4/3/2/1_720_copy.png

"Here's a resolution comparison showcasing native 1080p and the rumoured downscaling for console versions - 1280x720 and 1600x900. Judge for yourself how overall image quality is degraded at each resolution."

"Based on the testing we've done previously, the impact of lowering resolution increases exponentially the lower you go. A 900p downscale from 1080p isn't optimal of course, but it's acceptable, especially in living room conditions where the player is some distance from the screen. 1080p - or even 900p - down to 720p is far, far more impactful and should be backed by really good anti-aliasing. The tests here demonstrate clearly that 1080p is the preferable solution, but care needs to be taken if DICE decides to take resolution down much lower."

Final Notes

"At this point it's safe to say that the current-gen consoles fall significantly short in delivering anything like the full Battlefield 4 experience. The game is still very playable and fun in its own right but there's no doubt that players sticking with these versions of the game will be missing out on a significant element of the full experience.

While the lower fidelity visuals may be improved (remember, the BF3 beta was very unpolished), with the smaller player counts, and the lower frame-rates it's hard to recommend the game on these platforms if you have other options. Between the two, however, we feel that the PS3 version has the edge based on what we see from this beta code. The lack of screen-tear and improved image quality on PS3 offset the very subtle performance advantage on 360. Of course, this beta definitely suggests that the scope of the game was not limited by simultaneous development on last generation machines - something that is a concern with all cross-generation titles - and it's great to see that DICE is really going for it with PC and next-gen development. We'll have a look at the Xbox One and PS4 versions of the game in the coming weeks where we can finally discover whether or not the true Battlefield experience will be available to console owners, and perhaps put the resolution/frame-rate issues to bed once and for all."

http://www.eurogamer.net/articles/digitalfoundry-vs-the-battlefield-4-beta