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HoloDust said:
Incubi said:
HoloDust said:

No, I understand it perfecty, it seems that some of you are not undertanding it. It IS about genre...there's no unified "making games" regardless of genre...game designing for some genres is so different to some other genres, and draws from completely different ancestry, that only very loose definiton of what video game is can put them in the same basket.

That said, and as I stated before, there's lot of things to learn form Mario games, but Inafune's statement is just plain silly, and does not recognise wild diversity of what we today call "game".

Is that you, David Cage? 

No, it's someone that (unlike some other people here) realizes that there are game genres that have nothing in common with some other genres...actually, only thing that makes them both "video games" is method of delivery, i.e. console or computer. Hence, Inafune's statement that you cannot be good "Creator" if you haven't played Mario is not only silly per se (for other reasons I don't even intend to discuss), but completely misguided.

Sad you let your hate for Mario blind you to whats actually being said.

Engaging the player is a part of any game regardless of genre.

Teaching the gamer how to play is also a part of any game design regardless of genre.

Doing those 2 things is something Mario excels at. Its not about the genre of the game at all. I dont see how you cant see that but its your loss for not being open minded