Pristine20 said:
I would argue that using old ford designs as a recipe for making a modern car is just asking for a disaster. Why not use a successful modern car then as some of the tech used back then is obsolete or downright outlawed nowadays. NES did not necessarily get people to play because it was that good IMO. I played the original mario too and now, I just couldn't go back as it bores me to tears. At some point, NES was pretty much the only meaningful player in the industry so if you wanted to try videogames, there was no other option. Similar situation to madden if you want to use that argument about football sims. Lots prefer FIFA to other "soccer" offerins if you think EA flatout sucks. Any "mystical hold" you think Mario had is just imaginative. i'd make the argument that the negative outlook of women in games started from mario as well and Miyamoto's characters have no development whatsoever, just walking stereotypes i.e problematic direction for people to be emulating when joining the industry. You argue that these early games got people into gaming but they really only got your generation into gaming not "everyone". I know people who got into gaming thanks to the games we all love to hate like COD. So is it then wrong for a developer to study COD instead to figure out why it's so popular? Why does it have to be the old school stuff? Does Justin Bieber need to study Beethoven to make better music? I'd argue that he's doing plenty fine without doing that . How do we decide what game "contributes" to the industry and what doesn't. Is it by first to get there or who is most popular? |
You've managed to miss most of my points spectacularly.
Can anyone else explain this better?

Monster Hunter: pissing me off since 2010.







