Pristine20 said:
"Creative genius in gameplay innovation" is nothing more than jumping up and down while moving from left to right to me. That's as subjective as it gets. The points you praise Mario for are so subjective that it's pointless to argue them. Some see the Mona Lisa as a great work of art, others just see an ugly female portrait. Who is right? It's nice that you called my criticism "cherrypicking" but realise that it's valid. It brings home my point. When it comes to Miyamoto, everyone is quick to say 'shhh, hide the flaws' and sing about how great he supposedly is. |
Mario is simple part of gaming history, just because you don't like it doesn't mean game designers should ignore it. Is the same as artists, every artist have seen the Mona Lisa, Birth of Venus, The Scream, etc. What that artist does may be completely different from this paintings, more modern and "original", but is simple part of the media they love and dedicated their life to. It's the same as video games, games like Grim Fandango, M.U.L.E, Space Invaders, Pacman, Super Mario, etc. are part of this history and any game designer this days should look at this games and what they represent to the media.
Nintendo and PC gamer