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Xenostar said:
selnor1983 said:

The only thing is 100% of devs and games annouced so far use Kinect. So when will the first game release without some form of Kinect intergration?


As i said earlier they will be used in launch titles while its somthing new and fun for designers and the techs, also devs trying to differntiate there launch titles. That will soon tale off.

and there really not using kinect well, Ubisoft said "For the Kinect, it's a tiny little thing," for black flag. Dice are still undecided if there putting anything in at all. Crimson Dragon has gone from being Kinect only to now being a pad game. Killer instinct uses it how all local multiplayer games have to use it now that there is no player numbers on the pads. Dead rising 3 just encourages you to unplug it as all it does is make the game harder, and i remember when shaking the pad on PS3 games to get Zombies off you was considered gimicky in Resistace 2 by everyone. 

It was something new and fun 3 years ago. With the first Kinect. Nothing will tale off when its been natively designed into Xbox One. It wasnt natively designed into Xbox 360.

When we see Kinect not being used in games then we can talk. But so far, every game incorporates something. And the media has only great things to say about it so far. The first Kinect wasnt so great in the media. Microsoft are obviously doing something right.