| jake_the_fake1 said: the developers started GoW3 just after they finished the 2nd game, they've had 2 or so years to develop GoW3, and being a 1st party developer they are privi to all the best internal tech which would allow them to build a great graphics engine from scratch while the content was made for the game in parallel, plus they had allot of funding from Sony, this is just my assumption. I honestly don't see Sony destroying one of their great games for the sakes of rushing tha game so it can be out by this year. |
Actually, reports are that they started development over half a year before completing GoW2.
@Starcraft: Lair is a bad example of a rushed game. It had been in development since before E3'05, and the decision to use the Sixaxis exclusively and other gameplay elements like the flawed targeting system had obviously been in the works from pretty early on, and no amount of delays would have fixed that, barring somebody walking up, slapping Julian Egglebrecht across the face, and screaming, "Your game sucks!"
But back on topic, I don't think GoW3 will make it out this year, but if it does, I don't think it will be rushed. Sony Santa Monica has a great reputation.
Tbh, I just don't see the point of rushing it out for this year. LBP, Killzone 2, Resistance 2, etc. should be enough to carry the ps3 through Q4, which is the earliest GoW3 could make it out anyhow. If it comes out this year, it will be because it is ready, and for no other reason.







