kowenicki said:
Did De Gruttola and Quantic Dream have a massive presentation bragging about polygon count with a creepy old geezers head?
Posted by Jake on 20 Feb 2013
Quantic Dream, developers of Heavy Rain, have pushed the envelope in terms of graphic quality and the future will be no different. Announced at the PlayStation conference, they revealed the character polygon count for their upcoming title, Beyond: Two Souls, at an astounding 30,000. Some games can currently match that, but combined with the high resolution produced by the PlayStation 4, this will surely appear to be the most realistic game to date. The elderly gentleman pictured above is just a tease of things to come. Look at that ear hair! - See more at: http://www.hardcoregamer.com/2013/02/20/more-polygons-for-the-future/30536/#sthash.xihRhI5F.dpuf |
your posts to try rile up people in this thread are getting rather pathatic. everyone who saw that presentation knows that it was a tech demo first of all, second of all it was very well known that he was trying to show off how well the facial animations can be, why? so he can do what he has been trying to do for a very long while, push video games into new terretory when it comes to provoking emotions from gamers. we both know it wasnt about polygon count.








