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selnor1983 said:

Something interesting is that Voxel Cone Tracing. I remember some developers saying only Xbox One can do it. I think that changes the way games are made. No?

Microsoft confirmed Xbox One will have full DX11.2 which fully utilises Voxel Cone Tracing. Ray Tracing has never been implemented in console gaming or realy PC's at all. The way games are designed now with textures etc is way different. But Ray Tracing wold change visuals forever. They are where Developers idealy want to be. It is so superior.

 

Realtime raytracing is impossible to any actual hardware released in the world... I'm not even putting consoles in this one.

Now about Voxel Cone Tracing is a algorithm devivated from the Raytracing that replaces the rays with thick rays... so it is not raytracking... it is a trick to simulate the Raytracking. I don't need to say that one is possible in consoles games and Sony already showed a demo using it.

But even so it was demanding... so they changed it to get better performance with similar result.