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Words Of Wisdom said:
MikeB said:
@ Entroper

Honestly, if 90% of the 360s out there have hard drives, than what the hell is wrong with a developer putting out a game that requires a hard drive? They only lose 10% of their targeted userbase, and they gain whatever functionality they wanted to gain for their game. I agree that the Core system with no hard drive was a stupid idea by MS, but there's no reason that developers have to be hamstrung by this mistake.


I agree, Microsoft should drop the Core, allow devs to require a harddrive if it's important for their games development. Existing Core users can upgrade if the game they want requires a harddrive. It ups the common strengths between PS3/360 cross platform development as well.

Dropping the Core SKU at this point would be meaningless and the PR backlash from 360 Core owners were developers to begin requiring hard drive installations would be painful especially so for Microsoft considering how much damage RRoD has done both in terms of expenses paid to fix and potential sales lost.

All in all it would be a stupid decision for Microsoft.  Just what I'd expect you to recommend.


I think it's a good idea, and if done right, could be a "win". No 360 is un-upgradable, so everyone who purchased one still has a path available to them for upgrade. Atm the 20 gig HD cost $90. If by the time one of these games came out, it cost $50, and in every game you sold that required an HD, you put a $20 rebate card in, I think most core users would be happy.

Upgrade your core with an HD for 30 bucks (provided you bought a game that required it). Who would complain about that?