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burninmylight said:
zippy said:
Well after having the gamepad, i dont think i would like to go back to traditional controllers, i mean the whole thing is so damn convenient. From ease of browsing, streaming, multitasking, off tv play, off tv streaming, local multiplayer with no split screen etc. Also not having to pause a game to select a map or weapon every 5 mins is heaven, both Sony and Microsoft are looking at ways to implement 2nd screen gaming so Nintendo are deffo on to something.

Ps i have rarely seen Wii U owners complain about the gamepad, it has been generally well received by the user, until you have actually tried it you have no idea how useful it actually is. Nintendo so far have undersold the gamepad, they need to explain its uses much clearer.


I'm playing through Majora's Mask again on the N64, and while it's still a blast, it is such a pain in the ass to item switch every 15 seconds! I keep thinking of how much better the game would be if they ever decide to listen to Operation Moonfall and remake that baby.

I have Splinter cell blacklist on Wii U, and i thought i would have a play on traditional controls to see if the gamepad offered more than the other versions. One instance is switching between lethal and non lethal takedown, on traditional controls you have to hold the d-pad down for a couple of seconds, select your preferred option, assign, and then execute. This took a good few seconds and disrupted the flow of the game, On the gamepad  just touch your option and execute, all whilst the game is running in real time. Weapon selection is also smooth and simple, whilst on traditional controls, scrolling through weapons often got me killed during firefights.