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Veknoid_Outcast said:
cyberninja45 said:

I will try to repond to you and irstupid in this post since you both seem to have the same idea.

Yes attaboy also brings some very valid reasons why MM did not sell well again. But I think you and irstupid are trying to downplay OOT popularity at the time to bolster WW image.

If as you say OOT was not much of a system seller at the time or not an anticipated game. Well I have a guiness world record book 2000's edition that list OOT as having the record for the most advanced orders at the time. Think about it, at a time when gaming was not as "mainstream" at the time without the popularity of the internet and what not OOT broke pre order records. If you were to put OOT into a Modern day perspective, comapring  the amount of gamers back then to the amount now, OOT would be at the level of GTA V or a  COD or whatever.

I will explain why this is significant . Gaming was for most intent and purposes a "niche" hobby back then once you was a "gamer" you would have followed gaming news no matter where it came from, so by extension you followed all your favourite gaming franchises with a lot more passion back then (I knew that Super Mario World 2 was not the same as SMW and was probably less than 10 years at the time). And as I just showed with OOT holding the largest pre order record at the time it was one of the most anticipated game with a very loyal following, because as I said in an earlier post it also built a reputation over nes and snes as a solid game.

Now all that is to say that yes people knew what MM was and they knew it was not in the same vain as OOT. And also that a next gen zelda was one of the most anticipated titles at the time up until WW reveal

Whoa, whoa. I never said OOT wasn't a system seller or an anticipated game. The anticipation for Ocarina was huge. It was the first console Zelda in six years and the first in 3D. I remember reading about it in Nintendo Power when it was still called Zelda 64.

All I said is that the art direction of Wind Waker didn't make or break the Gamecube. A game like Twilight Princess, which I consider the spiritual sequel to Ocarina, wouldn't have boosted Gamecube sales much more than Wind Waker did in 2003. And it certainly wouldn't have pushed GCN above the PS2. 


It would have never pushed it passed the ps2 I never said it needed to actually I don't remember mentioning the ps2. But I still believe it was a big mistake on nintendo's part with the GC along with many other mistakes like launching with Luigi's Mansion instead of a follow up to SM64, Super Mario Sunshine is a mistake on its own, not having a proper follow up to Star Fox 64, , letting the talent at Rare leave then selling them off, basically they damaged most of their IPs at the time. Actually the whole GC era was one large mistake by nintendo as harsh as it may sound.



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