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For me definetly DoA over Tekken. I kinda like tekken but it's always felt slightly stiff.

Of the big fighting franchises I think DoA may actually be my overall favourite.

Soul Calibur amazing in single player but for multiplayer button mashing is just a far too viable option. I completly SC2 weapon master on hard yet I can still be beat by my friends button mashing sometimes X.x

Street Fighter - Feels stiff.

MK - Again feels kinda stiff. By stiff I mean each move is just like punch. stop. kick. stop.

Virtua fighter - Requires way too much time. Seriously if you haven't learned every combo for your characters it's not even worth playing =/

Tekken - okay but not great. Watching guys in the arcade as well it seems like really all they try and do is knock each other up into the air so they can juggle away half their health.

So for me
1.DoA
2. SC
3.Tekken
4.mk or sf don't care much
5.Mk or SF don't care lol
6. Virtua fighter X.x too much practice needed.

I really loved the counter system in DoA4. Iirc there were 4 different ones to block different attacks. So it was a powerful counter system but also you couldn't just spam it as you would only have a one in four chance of winning. Only problem with DoA4 is the computer A.I. is brutal sometimes. I've lost matches having every single move of mine countered>_



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.