By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Nintendo has taken a lot of risks. It's not like Nintendogs, Brain Age, Wii Fit, and the like were guaranteed to be slam dunks. The company basically gambled its future on two underpowered systems with novel controllers in the DS and Wii. I'm not sure I can recall a bigger risk than that in the gaming industry. The took another big risk with the Wii U. If people are giving Valve credit for their new controller, I can't see how Nintendo doesn't get credit...

And, they've basically invented genres. Fitness games weren't a big thing until they invested big in Wii Fit (I know there were other fitness games, but no other company was willing to take the RISK to really promote them). Was kart racing a thing before Mario Kart? Party games before Mario Party? How many spinoffs did Pokemon inspire? Were there a whole lot of mascot fighters before Smash? Games like Darksiders and Shadow Complex as still using games like Zelda and Metroid as a template.

People like to talk about Nintendo releasing entries in their franchises, but why are these franchises so big? These franchises were big, because when they were released, there was really nothing like them on the market. These franchises got big because Nintendo took a risk on them. It seems pretty ridiculous to not credit Nintendo for taking risks just because they want to reap the rewards.