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ethomaz said:

Adinnieken said:

The Xbox One's GPU has 1.31TFlops not 1.18TFlops.

?

1.31TF - 10% = 1.18TF for games lol

MS words... not mine.


As if no game/app would make use of this 10% SO tasks.

If a game uses Kinect it will have no need to compromise anything.

+

Hardware aceleration is a very smart decison to achieve performance gain in OS tasks, even Android (3.0) and iOS are doing it for a while.

I can´t understand why Sony would overload 2 slow CPU cores if they have up to 4 CUs that have no advantages rendering tasks.