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Machiavellian said:

How can I spread any false information since I never made a claim the PS4 GPU does anything non game related.  I asked you for proof that it doesn't.  Those are very different statements and it appears we will go on a long jorney of you not understanding context again.

My question remains the same, how do you know.  Where is the info, interview, tweet statements from Sony.  How do you know what the PS4 uses for non gaming features.  I care not about fanboy wars and who has the most power and all that crap.  I just like to know how these systems are made.  If you have this info then share it.  If not, then its just an opinion and we can leave it at that.

Because it is false information lol.

Maybe you lost everything released news about the OSs from MS and Sony... I don't how do you even read articles lol.

But ok I will give you source from a place that you said you always read but... well... just stop and start to reacher how the OSs works first.

http://www.eurogamer.net/articles/digitalfoundry-face-to-face-with-mark-cerny

Digital Foundry: Going back to GPU compute for a moment, I wouldn't call it a rumour - it was more than that. There was a recommendation - a suggestion? - for 14 cores [GPU compute units] allocated to visuals and four to GPU compute...

Mark Cerny: That comes from a leak and is not any form of formal evangelisation. The point is the hardware is intentionally not 100 per cent round. It has a little bit more ALU in it than it would if you were thinking strictly about graphics. As a result of that you have an opportunity, you could say an incentivisation, to use that ALU for GPGPU.

To you understand... the rumor was about how the devs can use the 18CUs in PS4... 14 for graphics and 4 for GPGPU... Cerny demystified saying all the CUs is open to devs to what they want even 1CU for graphics and 17 for GPGPU... there is nothing for the OS.