badgenome said:
If anything, it's the success of cynically made "games as a service drug" like Candy Crush that is bad for the industry. No name companies turning into multi billion dollar IPOs overnight on the strength of a single game is the definition of unsustainability, and it infects games across the spectrum as publishers rush to cram microtransactions and energy meters and the like into retail games. But bemoaning the fact that *gasp* big publishers want big hits and will copy other successful things to get them, and crying about the death of the mid tier while belittling the indies who largely are the new mid tier, and ignoring how more and more people are leaving major studios to make their own games based on their own visions which can only be a good thing if you want someone to make the next Katamari, and hanging all these perceived evils around the neck of GTAV... all reeks of "things were better in my day"-ism. |
agreed. You said it best.