Pemalite said:
The human eye doesn't even see in framerates, making the whole thing entirely pointless. |
I'd rather have a game locked at a solid 30 fps than have it fluctuating between 30-60. It's more distracting then asset/texture popin IMHO.
Pemalite said:
The human eye doesn't even see in framerates, making the whole thing entirely pointless. |
I'd rather have a game locked at a solid 30 fps than have it fluctuating between 30-60. It's more distracting then asset/texture popin IMHO.
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