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Legend11 said: It's not P2P (I never said it was) but as I've stated this is the setup that most games use on 360 that don't have dedicated 24/7 servers hosting the game. It's what some people have been erroneously referring to as P2P when they bash it and Xbox Live for using it. Also the thread title is very misleading since it's not what Microsoft is referring to with cloud gaming (servers that are doing more than just passing traffic between consoles and figuring out which gamer's console is currently hosting the game) and it's not what gamers are talking about when they say "dedicated servers" since they're obviously talking about dedicated 24/7 game hosting servers. |
Cloud is just my joke of the day... but that not means that the word Cloud can't be used here... in fact it can 







