| chapset said: Wtf are they doing with the 8GB of ram? |
From what I heard, and this was months ago that it was said, Guerrilla Games didn't have devkits with the 8GB of RAM. They were using devkits that had only 4GB. It is not surprising that the game is not 100% optimized to run on the PS4. They started work on this game years ago with only an idea as to what the console would have and originally Sony had only planned for half the RAM it has now. The specs were likely in constant flux as Sony tried to figure out the best specs for the most affordable price that wouldn't see them losing tons of money like last time. Even when they had most of the details sorted they were still not completely certain how the RAM was going to be allocated. So Guerrilla Games, for almost the entirety of Shadow Fall's development, was developing it with lower specs. In addition, as was already pointed out, the RAM alone is not the sole factor for how well the game runs. How much it requires of the CPU and GPU plays a big role as well.







