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landguy1 said:
Madword said:

It's always difficult to judge if a dance/fitness product will take off.

Who knew that Wii-fit would become the massive thing that it did (even I am sad to report I purchased it...lolz)

I still think there is a market for a new fitness product, with wii-u fit and this, they are both going into competition. For me as a consumer, the MS one would feel like a more quality product because of the better looking graphics - feels like its aimed at an adult market... but Nintendo certainly has the last successful fitness product which might help them more.

Going to be interesting to see if there is a market for these two products or if it will help propel the consoles into higher sales. After the disaster that was EA Sports Active, I am not sure, but thats whats great about this side of the market, anything can happen.

The one take away that I have from the original Wii is that it left a sour taste in a lot of buyers mouths.  Not core gamers, as they actually bought lots of the main Nintendo games and enjoyed them.

But, the casuals played a crapload of Wiisports and Wiifitness and were bored quickly.  There isn't much carryover to sequels when that happens.  That's why i think that the WiiU has been struggling.  Peoples perception is that it is more of the same.  For the Kinect, it will have a similar problem unless it can prove that it has something special and new.  Not sure what that will be yet though.


The fact they are willing to lose money for an entire year and hope to retain customers on a subscription basis is a good indicator of confidence.

 

I don't think this is a PR stunt, would be too costly.