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pezus said:
Dr.EisDrachenJaeger said:
Hmm yeah^

These people pulled it from an interview so here you go http://wiiudaily.com/2012/07/ubisoft-wii-u-games-cost-less-1-million-port/

Good. I had forgotten that interview. So they would need around 50-70k sales to break even? Let's say a GTA port would cost five to ten times more. Then it would need to sell 250-700k to break even. It could probably reach 500k, but is that really worth the effort? People often forget that porting a game isn't an automatic process, it's done by humans. So, if they aren't going to see large (or any) profits for their efforts, why would they do it?


Because money isnt always the be all end all with investments. Im not sure what else rockstar could have been working on, those people arent gonna make a new game right away.

Also if you're just downporting from a PC build a WiiU port would definetly not cost that much