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Source: Pixelitis.net

 

"I STILL LIKE CAPCOM AS A COMPANY"

 


Mega Man co-designer and Mighty No. 9 creator Keiji Inafune took part in an “Ask Me Anything” discussion on Reddit on Wednesday, answering a bevy of questions from curious fans through a translator and typist.

Inafune answered questions that ranged from his favorite Mega Man soundtrack to the meaning behind the number in Mighty No. 9′s title, in addition to inquiries about the whereabouts of his upcoming 3DS game, Kaio King of Pirates.

Undoubtedly, one of the most interesting questions to pop up from the fans was in regards to what it was like working for Capcom.

“It wasn’t that Capcom was awful, or that it’s a horrifying company or anything…

This might get a little philosophical… But I truly believe that, if you want to grow as a human being, you can’t take it easy — and at Capcom, things were not easy, but because of that I was able to gain a lot of skills and experience… I was able to grow as a game creator and a person.

As for any people’s negative attitude toward Capcom — I would guess that these people are actually huge Capcom fans, they are just not happy with certain aspects of the current state of the company. I myself might not understand every decision going on at the current Capcom, but I still like them as a company, and consider myself a fan.”

It’s a fascinating answer, and one that feels genuine coming from such a prolific former employee. He admits that working for Capcom was a challenge, but he’s grateful for how the company finely chiseled him not only in terms of his expertise in game design, but his life as well.

Capcom seemingly gets a lot of criticism from fans these days, particularly when it comes to its increased focus on the mobile market, its DLC policies from past years and the cancellation of Mega Man Legends 3 from two years back. Even so, many fans have aired their concerns constructively and have seen them acknowledged by staff through the company’s various community-based channels.