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This France site posted this article talkin about two big publishers (the France one is Ubsoft for sure) and something similar to what the Edge sources said about Xbone games.

http://www.gameblog.fr/news/38402-xbox-one-des-developpeurs-confient-des-problemes-avec-les-dr

I used Google Transalate... so anybody can suggest a better transalation

Expected for November 22, Xbox One is about to invade the shelves. In the meantime, developers cravachent to finalize titles available at launch. And according to our internal echoes some developers, some problems emerge ...

And sources from two very large global publishers (one French and one American) emphasize meet current problems with the drivers for the next gen console from Microsoft.
Technological dilemma

Result, according to our information, the two studios would face a dilemma with their technical Xbox One. Either provide a turning point in 1080p and 30 frames / sec game ... either do 900p but now the 60 frames / sec.

If this issue was not resolved before the release (imminent), arbitration would then probably be done for the fluidity of the experience, at the expense of resolution. A choice that could also affect the PS4 versions of these games. Indeed, to avoid offending a manufacturer, publishers may prefer to market identical versions. Technically.

Do not forget, however, it is common to encounter technical problems at the beginning of the life cycle of a machine he had to learn to tame. Remember the chaotic early days of the PS3. Let's just hope that this can be corrected or bypassed as soon as possible.

One thing is certain, their launch, the Next Gen consoles already can not compete with today's PC ...

Just to add Ubisoft news about the downgrade in PS4 version of Watch_Dogs give some points to that article.

Take it with a grain of salt.