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crissindahouse said:

"We didn't want to say, we can run at 60 constantly if we just half the resolution and take out all the destructibility and remove all the glass, for example. We didn't want to do that. We wanted to keep it really pretty and try to make it 60."

people should think about this statement if they compare other games which are 30fps against 60fps. if it really makes such a big difference even between constant 60fps or "60fps a lot of the time" you can imagine what it takes to have constant 60fps vs. constant 30fps between some games of the same genre.

No magical sauce here... 60fps need 2x the processing power than 30fps... you need to process twice fast.

About resolution it is a little more... 1080p needs 2.25x the processing pixels than 720p.

720p@30fps to 1080p@60fps is close to 4x the processing power.