ethomaz on 24 September 2013
Some leaks are starting to out...
- PD is deservingly proud for managing to implement dynamic tesselation on PS3
- Youtube sounds are in fact different from actual life-sounds and real-life sounds are hard to implement
- Sound processing takes lots of RAM from PS3 (for those who don't know, PS3 does not have separate sound-processor, it is the Cell GPU that does almost everything, from graphics to audio and it is pretty much choked when doing 7.1 surround for instance, op.a.) so sounds have to be compressed
- PS4 will offer much more flexibility in the sounds area
- Players without internet should not worry about "Day 1 patch" - they will get all content
- 12 % increase of the resolution compared to GT5, GT6 will be 1440x1080p
- Better lighting
- Suppression of pixelated shadows (alpha maps)
- Clean smoke
- More animations on the track
- No tearing
- Refined textures
- Top Anti-aliasing
http://www.gtplanet.net/forum/showthread.php?t=288525
GT Planet posted a new Interview with Kaz... some highlights (I didn't read all the interview yet):
- Confirmed 20x20 km of Course Maker
- Car Maker in thinking
- B-Spec integrated in the A-Spec (as in GT4)
http://www.gtplanet.net/kazunori-yamauchi-tamir-moscovici-interview-jff-2013/
More to come soon.







