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fatslob-:O said:
Wright said:


I think the difference lies in the game itself. Candy Crush is designed so that everyone can play and "beat it". However, no matter how you put it, Demon's Souls is only aimed at the few who are up to the challenge.

I R disappointed that you believe such a thing. :( What if those so called casual gamers don't have the time to play these types of games.


I guess you could say Demon's Souls could be beaten if you had enough time. Okay.

 

 

 

^ There you have an example on which skill is needed, and there's just no other way through it. Atlus had to develop a patch for North America and release a "Very Easy" difficulty because "Easy" was too damn hard. These games are aimed for gamers who are up to the challenge. A game that is aimed to a minority must be a game done for a special type of gamer. And if there are different type of gamers, guess you could go back to the casual/hardcore category.