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JoeTheBro said:
kirby007 said:
JoeTheBro said:

It's not worth the added expenses. MMOs and the like can do it because these games are full of micro transactions/subscriptions that bring in a monthly payment. A $60 traditional game can't.

i think thats mentioned in the article, microsoft is unbusiness like, and offering it fairly cheap to devs

They are, but fairly cheap is a relative term. It's still really expensive.

aye will be easier for bigger studios



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