forethought14 said:
Again, it's awkward because many don't have much experience using such things. I know, VLIW4/5 GPGPU isn't as easy to impliment as GCN, they improved the operations with the architecture, but that doesn't matter. If developers want to improve their games, they will learn how to use it on Wii U, learn to make it not so awkward. It being "awkward" is no excuse to ignore it completely. I should huh.... O_o... |
@Bold Not just the operation were impoved on the architecture. They improved caching, sheduling, and the whole programmability of the gcn gpu's compared to the VLIW gpu's. Developers will practically do almost nothing for the PS4/xbone to utilize gpgpu because they can just rely on amd's HSA bolt library to do most of the work for them and this is allowed because gcn has expanded programmability.
Like I said I don't think ninjablade knows anything about hardware.