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at OP: They haven't really answered what difference they expect a GDDR5 with 8 Gb against a DDR3+e will have... how will the difference in size at high speed will compare to their a bit faster using a small poll and "slow" big poll... I believe that for the difference to be not really big the coding will need to be really clever (and actualy I really believe that 30 to 50% is possible, but won't be really noticeable if developers use the right areas to compromise).

But what is most incredible and would be interesting to learn is how they will manage to wright/read simultaneously, It may contribute to general computation more than some of the things Sony is coming with... but and people talking about audio chip, don't expect Sony to have a poor solution (even tough they haven't detailed it) because they are in that bussiness as well and PS3 is good in this part (I could say that the main reason for MS bigger audio chip is kinect voice recognition, and in game usage both will be similar and PS4 mic will be somewhat worst).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."