| mtu9356 said:
They went from a main server in demons souls to many smaller ones in dark souls. It did suck bc of how hard it was to coop with players u knew. However, if they had one main server at launch it would have been overflooded with players. There would have been soul signs everywhere. Demons souls never had as many players playing at the same time as dark souls. I'm interested in how they address this in dark souls 2. |
yes well i never had friends playing soul games so it never troubled me,why do they need time limits again anyway
i'd prefer equpment/items/covenant that maybe more depth with options how you control online it would be fun and you always have places where people can invade you but i guess they know what they are doing








