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the_dengle said:
Dr.EisDrachenJaeger said:
the_dengle said:

I just Googled it, I neither know nor care what DX 11 even means. Though I have some recollection of Square-Enix saying it's the reason FFXV and Kingdom Hearts 3 aren't coming to Wii U.

Square Enix never said anything of the sort.

 

Mind you PS4 doesnt use Direct X11 either, thats a microsoft API

Ah, guess my memory is a little fuzzy. Somebody said something like that though.

If DX11 is owned by Microsoft and PS4 doesn't even use it, why would anyone expect Wii U to?



It's all down to GPU feature sets. Saying that a GPU is a DX11 or DX10.1 just means that the hardware is capable of producing the same effects and equivalent shaders. Technically people should say 'DX11-equivalent feature set' rather than just 'DX11'.

We know from statements by Unity and the Project C.A.R.S. changelogs as well as the fact that Latte has a usable tessellation unit that Latte has a DX11-equivalent feature set. The fact that it also has compute shaders also indicates this.