the_dengle said:
Ah, guess my memory is a little fuzzy. Somebody said something like that though. If DX11 is owned by Microsoft and PS4 doesn't even use it, why would anyone expect Wii U to? |
It's all down to GPU feature sets. Saying that a GPU is a DX11 or DX10.1 just means that the hardware is capable of producing the same effects and equivalent shaders. Technically people should say 'DX11-equivalent feature set' rather than just 'DX11'.
We know from statements by Unity and the Project C.A.R.S. changelogs as well as the fact that Latte has a usable tessellation unit that Latte has a DX11-equivalent feature set. The fact that it also has compute shaders also indicates this.