| dahuman said: Hence I said efficiency |
One of the reason as to why AMD went with GCN in the first place was to increase gpu compute performance and no matter how many times they customized VLIW they only kept failing to increase it. A disadvantage with VLIW is that it doesn't have any hardware scheduler and instead it relied mainly on the compiler. This meant that GCN could do the workloads in an out of order condition.
Another reason with the switch to GCN also meant achieving another goal such as hUMA where AMD wants to make it easier for programmers to more easily exploit the power of gpu compute.








I can still make a 69 Mustang(non stock obviously) go faster than a new Shelby but I'd burn hell of a lot more gas lol. VLIW5 wouldn't have mattered as much for consoles though like you said, but GCN still greatly benefit consoles because of it's design even though it helps the PC environment even more. I'm just stating that whatever MS customized in their GPU wouldn't make up the gap in raw power especially when they are using such similar hardware to start with.