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My first exposure to the Wii U was a demo of Rayman Legends.  The game seemed to be pretty good, but I then found out the second screen really didn't do much for me.  What seemed to be something of interest before trying went into hesitancy.  

Now, I went to an event, and tried the Wii U again.  This time, I tried NintendoLand.  The second screen didn't resonate with me at all.  I found the Donkey Kong game had me fixated on the second screen all the time, with myself forgetting to look up.  Other times I try but lose my place.  So, I don't get it.

My not getting this here, and would like to maybe get what I am missing, is that, unlike the DS, I have to move my entire head to look elsewhere, as opposed to the DS where I merely move my eyes, so it is less disruptive.  

I can see the WiiU second screen serving as a way to be able to kick a kid off the main screen, as a touch pad to do stuff turn-based and perhaps put it on the floor when trying to do golf.  Beyond this, I just don't get it.  

Can someone here explain what I am missing and why this is supposed to be appealing?  I am not getting it.