SvennoJ said:
disolitude said:
Looking at the estimated pixel fill rate and processing power of next gen GPUs, I think its not very likely they will ever be able to occupy that much VRAM. You'd need a GTX 780/Titan like GPU to push 6GB worth of data.
Even if that day comes though, I'd much rather take no disk swapping, digital library following me, instant switching and other benefits digital will offer, over worrying about few games and their textures at the end of the next gen console cycle.
I am also not touching GTAV till next gen version or PC version comes out... :)
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Same, I'm waiting for a next gen GTAV version as well, too spoiled with 1080p nowadays :/
I don't think full installs are always better though.
HDDs fill up. They use constant angular velocity and work from the outside inwards, fast performence initially, gradually decreasing read speeds to less then half that of an empty disk as it fills up. Plus fragmentation (not neccesarily of the files themselves, but related files being far apart) will slow things down. DF already proved these effects earlier with GT5 load times on a heavily used PS3 vs a fresh system. I have the same thing on my desktop, disk gets full, my video editting software runs much much slower.
Developers have no influence over the state your HDD is in, or where the game files end up. They can however optimize the file system on the optical disk for optimal performance.
This gen had 512 MB of data to fill up with a 5400 rpm HDD and 9 MB/s optical drive Next gen has 5-7 GB of data to fill up with a 5400 rpm HDD and 11 to 26 MB/s optical drive, why not use the drive. Plus the 500GB stock drives for next gen will fill up fast, considering the current gen version of GTA5 is already 18GB.
You can ofcourse swap out the stock 5400 rpm drive for a faster one or better yet an SSD drive that doesn't suffer from degrading performance as it fills up. Or simply leave at least 50% disk space free.
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Yeah if disk could be used in conjunction to offset texture loading time, while allowing digital instal benefits and all that jazz, that would sure be something.
Come to think of it, that sounds a lot like Microsoft's pre DRM change of heart solution. Buy retail game, install disk, make it digital...but have both available.
Also PS4 may allow for HD swapping so an SSD may be an option but Xbox One sure wont. Let's hope they pack a 7200 RPM drive at least. Both should support external storage through USB 3.0. This should give 50-60GB/s throughput in real life as long as a fast drive/USB stick is used. SSD could be utilized on an Xbox One in this manner I guess.