theprof00 said:
Yeah and it's pretty obvious that it's true. First of all, the specs in the pc config are just barely equal, and don't include several other costs: The ps4 and 1 are pretty expensive to equal in parts cost, and on top of that, everyone knows that console hardware is optimized to run faster than their pc counterparts, and the games are optimized to the hardware. It's very much doubtful that a 6-7 year old 500-600$ pc could run the psone multiplats. Maybe a 1k$ computer from 6 years ago. Not to mention that this gpu exceeds the power capability on that psu, and still uses more power that the xb1 or ps4. And that mobo is pretty crappy, and would probably limit the ram...(oh and no warranty included either) |
You bought overexpensive pc 8 years ago and expect it to run great today? was it ready built or did you build it yourself? Just upgrading ur GPU isn't going to cut it at that point, especially now that developers have to learn splitting tasks on more weaker cores (thanks to consoles), there finally is a reason to own 4-8 core cpu.
I run a 500w PSU with setup that uses more power than his, his PSU should be fine as long as he isnt trying to heavily overclock it. There are some pages that u can use to calculate some estimates based on what ur going to connect onto your computer.
Why exactly do you think that mobo is crappy and will limit the ram, it actually supports 32gb of ram and it says it has 3 years warranty...MSI has been around for a long time, they know their stuff.
Optimization doesnt only exist on consoles, btw. You have to optimize your game for as big of a PC audience as possible otherwise ur doing the same thing Crytek did with Crysis 1. Too powerful stuff for too weak PCs = not selling to maximum potential.








