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orniletter said:
orniletter said:

Moments like this remind me how grateful I am for the fact the the franchises I hold the closest to my hard (Read as Mario, Zelda and Metroid) are in Nintendo´s iron grip!
...oh good, this won´t end well....

god dammit, Nintendo/Sony fucking 140 million for Atlus !!!

Yes,because Nintendo is just ooooh so reliable with localizing games. Remember how quickly Nintendo brought Last Story, Pandora's Tower, and Xenoblade over? Wasn't Captain Rainbow awesome? And those Fatal Frame games? Day of Disaster? And don't forget how quickly they gave Earthbound fans what they wanted when they localized Mother 3!

Seriously, comments like these crack me up...if anything, Nintendo is worse then SEGA when it comes to localization. Getting Xenoblade out of them was like pulling teeth. We had to rely on other publishers for LS and PT, and a fan  translation for Mother 3. We will NEVER get the other gams I listed. And the real kicker? Pretty much all of these games were localized in NoE, and NoA STILL wouldn't bring them over.

I can assure you, if SEGA had Mario, Zelda and Metroid, they would have absolutely NO problem bringing them over.

So you bring up the only black spot on Nintendo´s localization west (operation rainfall), disregard that those games made it over to america (I´m a European,  Ididn´t have to wait for the games as long as the US) on the dead Wii (yes the Wii was dead by 2012)

...ignore that Nintendo pushes niche japanese games like Fire Emblem : Awakening and SMT IV (30$ if you register SMT IV and FE:A), has already confirmed that SMT X FE will be published around the world, they handle the Western distribution and localization of Bravely Default  !

...and Mother 3 ? Earthbound was a commercial failure, Mother 2 came out in 2006 in Japan on the GBA, we would be looking at a 2007 release for the GBA in the West !!

Calling Nintendo worse than SEGA when it comes to localizations is downright insulting !


It's not insulting, it's the truth. And your exact same argument can be used for the titles SEGA didn't bring over. Yakuza? Valkyria Chronicles? Commercial failures. Hence why SEGA didn't localize future titles. Well, actually, SEGA DID continue to localize both franchises, they continued to do poorly, and then they stopped at their latest iterations.

So Nintendo localized Fire Emblem and SMT4, two titles that have been released in America and found success in the past? Well SEGA localized Rhythm Thief. Hatsune Miku 4. They localzed Yakuza 2 after the PS2 was dead in the American market. They localized Yakuza 2 and 4. I'm ignoring Nintendo's efforts? Hardly. I'm only pointing out the hypocricy on display here by Nintendo fans who seem to forget that while SEGA was localizing niche titles, Nintendo ignored their premiere Wii RPG from their premiere RPG production house for nearly three years (Xenoblade), ignored their major RPG from the creator of Final Fantasy (Last Story, and ignored a pretty decent title at a time when the Wii was in desperate need of software (Pandora's Tower).

And that's ignoring Captain Rainbow, Fatal Frame, Line Attack Heroes, Day of Disaster and other games that I simply can't remember off the top of my head....largely because America never got them. Not to mention the doozey of them all, Mother 3.

So that's hardly me emphasizing "one blackspot" on Nintendo's record. I'd say that's more pointing out a wider issue a lot of Nintendo fans are forgetting: that Nintendo doesn't localize a LOT of titles.

As for your dead console excuses: all of the titles I mentioned for the Wii were released YEARS before 2012, and the primary reason why the Wii was dead by 2012 was because it recieved just a small handful of notable titles in 2011 and 2012. After 2010 software virtually dryed up. Had Nintendo not dragged their feet, all of these games could have easily been 2011 titles. GBA was still getting plenty of games in 2007, and the DS was even recieving PORTS of GBA titles that couldn't make it over in time. The first Ace Attorney? That was a GBA port. Nintendo has had numerous opportunities since then to localize the title through WiiWare, DSiWare, and Virtual Console yet they continueto ignore it, despite demand from their hardcore fans.

And you are from Europe....which is awesome, but it also means you didn't feel the pain us Americans did. So try to put yourself in our shoes: picture having to launch an entire campaign to even get these titles, only have to have Nintendo release just one of the titles, in very limited quantities, long after the game had been available in Japan and Europe.