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I wouldn't really call the boomerang controller design innovative. It tried to address the issue of a small grip space and over-compensated by quite a bit. Actually, it's a bit odd that they didn't extend the grips as far as they did for the Dual Analog. That one didn't garner any complaints to my knowledge. Really, the complaint I hear most frequently about the DualShock design is that the analog sticks are always in the "afterthought" position. As the first post in this thread illustrated, the solution would be easy enough.



Sky Render - Sanity is for the weak.