Anfebious said:
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The thing is, that most developers have ups and downs in the quality of the games they release. So, a lot of them get max $$$ selling off when they have had a big hit or a string of hits. Regardless of who buys them, they are destined to have a few down releases at some point. The problem seems to come from the fact that the new company that owns them only wants hits. Which leads to most of the original people who made the company great to take off with all the $$$ and what is left behind is just a name. Then the shell of its former self is devoid of the talent to produce again. I think that is the reason that M$ doesn't buy too many software companies.







