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GTA is worth a perfect score just for the perfection in level design and physics. Plus the humor, intelligence, and explosions. It's a thrill ride for the primitive and non-primitive brain.

Zelda has made great strides in innovation but failed to pursue the best coarse. Ocarina was perfect, Waker was too imo. Twilight messed up many things especially linearity, same with skyward. Openness should be Zelda's motto. Besides, skipping pages of text when you pick up an item is unnacceptabe.



At any rate, Scores should be ignored! Down with metacritic. whether a game gets a 7-9 is arbitrary.