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the_dengle said:

"All in all, the experience was very similar to doing an Xbox 360 port early on in the console’s life cycle."

Got it, Wii U circa 2013 = Xbox 360 circa 2006. Thanks for bringing this to the community's attention.


And is why the Wii U has announced games doing 1080p at 60fps.  Also is why Splinter Cell: Blacklist for the Wii U has no screen tearing.