the_dengle said: "All in all, the experience was very similar to doing an Xbox 360 port early on in the console’s life cycle." Got it, Wii U circa 2013 = Xbox 360 circa 2006. Thanks for bringing this to the community's attention. |
And is why the Wii U has announced games doing 1080p at 60fps. Also is why Splinter Cell: Blacklist for the Wii U has no screen tearing.