Spencer also talked about three main uses for Xbox One’s cloud services at launch.
- The first is to provide dedicated servers for Call of Duty: Ghosts, codenamed “ThunderHead.” In this case the cloud provides the developer with a low-cost online environment on a consistent basis. In the future there will be many games taking advantage of those dedicated servers.
- Forza Motorsport 5 will save the information of friends in the cloud, then in the game it’ll give you the feeling of playing with them, by giving the AI the same playing style.
- The third is giving developers the ability to shift part of the computing from the CPU to the cloud. The CPUs of the cloud do the computations and then send them back to the Xbox One that displays the results locally. That improves performance. Millions of dollars have been invested in the Cloud and Spencer thinks it will be very important for the future growth of the gaming industry.
bullet 3 is gonna be very very interesting
since those most likely aren't active yet developers don't know how to implement it
"I think people should define the word crap" - Kirby007
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