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phil said:
Who gives a crap if the gameplay in Crysis was linear? It was fucking fun. Bioshock was too worried about trying to deliver a moral dilemma and a supposedly great story(which it failed at) to deliver gameplay that was extremely fun.

 When i saw the vids, the interviews, I was waiting for a non-linear gameplay a la far cry... So I care about it, and a lot...



By me:

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